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Open Source Libraries For Creative Coding
A collection of open source libraries I use regurlarly use for
my interactive simulations and installations.
Audio
Video
- x264, best video encoding library around
- libvpx, video encoding/decoding
I/O
- libuv, threading, networking, file io, events
- nanomsg, amazing networking, threading library
- libjansson, json reading/writing
- rapidxml, xml reading/writing
- libcurl, client-side url transfer library (ftp,http,etc..)
Graphics
Geometry
- psimpl, generic n-dimensional polyline simplification
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NAT Types
This is so exciting, in this article I dive into some of the different ways a NAT device translates addresses which is important for peer-to-peer connections.
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Building Cabinets
In this post I dive into the design and construction of a cabinet with an interact LED strip. I also explain how I dynamically change the colors of the LEDs over TCP/UDP.
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Compiling GStreamer from source on Windows
How to compile GStreamer on Windows from Source using Visual Studio 2019 and the meson build system.
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Debugging CMake Issues
In this post I explain a process you can follow to debug issues with CMake by focusing on a specific target and making the output verbose.
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Dual Boot Arch Linux and Windows 10
How to install Arch Linux and Windows 10 Pro as dual boot. A step by step tutorial how to create bootable installers, partition and setup a dual boot menu.
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Mindset Updated Edition, Carol S. Dweck (Book Notes)
Paragraphs I marked from the book "Mindset" from Carol S. Dweck.
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How to setup a self-hosted Unifi NVR with Arch Linux
A step by step HOW-TO that explain show to setup a Unifi Video Controller with an NFS share with Arch Linux.
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Blender 2.8 How to use Transparent Textures
Follow this node setup when you want to use an image with transparency as a "sticker".
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Compiling FFmpeg with X264 on Windows 10 using MSVC
A couple of steps to compile FFmpeg on Windows using MSVC.
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Blender 2.8 OpenGL Buffer Exporter
The following Blender script creates a [name].h and [name].cpp for the selected object and stores the positions, normals and UVs.
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Blender 2.8 Baking lightmaps
Light maps are a cheap way to add a lot of realism to you static scenes and have been used forever.
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Blender 2.8 Tips and Tricks
Use Environment Map only for reflections; create a floor plane for a Product Render, diffuse texture for roughness and more!
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Setting up a Bluetooth Headset on Arch Linux
Learn how to setup a Sennheiser PXC 550 Bluetooth headset on Arch Linux.
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Compiling x264 on Windows with MSVC
Compile the excellent x264 source on Windows using MSYS2 and MSVC.
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C/C++ Snippets
Is a number divisible by four?
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Reading Chunks from a Buffer
Some thoughts on reading bytes from a file; handy for reading NALs.
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Handy Bash Commands
Bash scripts: removing white space, lowercase filenames, backup using tar, etc.
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Building a zero copy parser
Simple solution to parse data in a pretty performant way. Used this for a RTSP protocol parser.
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Kalman Filter
A very simple yet powerful filter which works great when you have to smooth noisy data. Used for the Nike Rise 2.0 project.
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Saving pixel data using libpng
Do you have raw RGBA data that you want to save? Use this snippet to save it into a PNG file.
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Compile Apache, PHP and MySQL on Mac 10.10
Setup you own PHP, MySQL and Apache and with virtual document roots.
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Fast Pixel Transfers with Pixel Buffer Objects
Using Pixel Buffer Objects (PBO) for fast asynchronous data transfers and OpenGL.
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High Resolution Timer function in C/C++
Wait...... wait.. fast high resolution timer funtions (Windows, Linux, Mac)
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Rendering text with Pango, Cairo and Freetype
My never ending obsession with font rendering. A complex beast to do well. Use Pango and FreeType for the heavy lifting.
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Fast OpenGL blur shader
Make things look blurry ... and fast using this OpenGL blur shader.
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Spherical Environment Mapping with OpenGL
An old trick to get great lighting effects using Environment Maps and OpenGL.
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Using OpenSSL with memory BIOs
OpenSSL is a great library with lots of abstractions. In this post I discuss how to break some of these abstractions and use your own memory buffers.
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Attributeless Vertex Shader with OpenGL
A simple way to render a fullscreen quad without a vertex buffer with OpenGL.
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Circular Image Selector
Some thoughts on a different way to select images from a huge collection in a compact UI.
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Decoding H264 and YUV420P playback
Using libav to demux and playback with OpenGL.
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Fast Fourier Transform
Analyse your audio using the Fastest Fourier Transform in the West.
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OpenGL Rim Shader
Pretty glowy edges using a GLSL rim shader.
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Rendering The Depth Buffer
Render the non-linear OpenGL Depth Buffer.
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Delaunay Triangulation
Do you need to triangulate some shape: use the “Triangle” library.
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RapidXML
RapidXML is a versatile and fast XML parser with a simple API. Check out these examples.
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Git Snippets
Some simple GIT snippets; added here to remind myself.
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Basic Shading With OpenGL
A couple of basic GLSL shaders with explanation.
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Open Source Libraries For Creative Coding
Collection of great open source libraries for you creative programming projects.
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Bouncing particle effect
Snippet that can be used to create a bouncy particle effect; basic, effective, simple but nice.
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OpenGL Instanced Rendering
Want to render thousands and thousands of objects? Use OpenGL instanced rendering. The solution...the only solution.
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Mapping a texture on a disc
Ever heard about projective interpolation related to texture mapping? Learn about this intertesting issue with OpenGL and texture mapping.
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Download HTML page using CURL
When you want a quick solution to perform a HTTP(S) request CURL is always a quick an simple solution. Check out this example code.
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Height Field Simulation on GPU
Although not a Navier-Stokes implementation ... still a very nice and enjoyable effect.
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OpenCV
Optical Flow: when doing anything with tracking you've probably heard of it. See this simple example code using OpenCV and OpenGL.
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Some notes on OpenGL
FBOs and Depth Testing, using different Attachment Points, a YUV420p shader, ...
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Math
Meaning of the Dot Product in 3D graphics, calculating a perpendicular vector using Sam Hocevar's solution, orientation matrix and more.
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Gists to remember
Some gists that I want to remember, often use, etc...
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Reverse SSH
Do you want to login, into a remote PC but the remote PC is behind a firewall? Then use this simple reverse SSH trick which doesn't require changing your firewall rules.
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Working Set
Having issues with your compiler? Or during linking? Check these common issues and their solutions. I also list several tools that you can use to get a some useful info.
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Consumer + Producer model with libuv
Example of a common Multi Threaded Consumer/Producer Model using LibUV.
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Parsing binary data
Learn about the basic of a binary protocol and how to create one easily yourself.
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C++ file operation snippets
Reading a file into a string, vector, checking the file size, change to a position, etc. A collection of C++ file operation snippets.
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Importance of blur with image gradients
Do you want to experiment with OpenGL and aligning Brush Strokes along Image Gradients? Then check out this post about the importance of blurring.
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Real-time oil painting with openGL
Code snippet for fake "oil painting" effect with OpenGL using instanced rendering.
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x264 encoder
Basic example on how to use libx264 to encode image data using libav
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Generative helix with openGL
Screenshots of a project I worked on with that generates a DNA helix.
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Mini test with vector field
Screenshots while experimenting with a vector field; nothing much to see here.
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Protractor gesture recognizer
Testing the amazing One Dollar $1 gesture recognizer. The simplest and very good gesture recognizer.
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Hair simulation
Example code that implements the "Fast Simulation of Inextensible Hair and Fur" paper from M. Müller, T.Y. Kim and N.Chentanez.
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Some glitch screenshots
Glitch screenshots.
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Working on video installation
Screenshots of some experiments of a video installation.
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Generative meshes
I enjoy creating physics based simulations and render them on high res. Here are some experiments I did a time ago.
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Converting video/audio using avconv
Examples that show you how to use avconv to manipulate video and audio files.
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Auto start terminal app on mac
Automatically start you application whe Mac boots and make sure that it restarts your app when it exists. Handy for interactive installations.
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Export blender object to simple file format
Export the selected object in Blender into a .h and .cpp file that prepresents the buffer.